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Enable sprays?
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Old Sat 13th Sep, 23:24   #1
col1N
 
Member since: Jul 2007
Default Enable sprays?

How do i see sprays perfectly?

Dont know the command to change it bck to see them, if someone could help me .

my cfg is:


zoom_sensitivity_ratio "0.85"
cl_crosshairusealpha "1"
cl_dynamiccrosshair "0"
cl_autowepswitch "0"
cl_showfps "1"
cl_lagcompensation "1"
cl_allowdownload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
gl_clear "1"
r_decal_cullsize "0"
hud_fastswitch "1"
hud_centerid "1"
fps_max "101"
m_pitch "0.022"
m_filter "0"
m_side "0.8"
m_yaw "0.022"
m_forward "1"111111

// Personal Controls

bind "b" "buymenu"
bind "f" "impulse 100"
bind "g" "drop"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "y" "say"
bind "u" "say_team"
bind "TAB" "+showscores"
bind "CTRL" "+jump""
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "," "buyammo1"
bind "." "buyammo2"
bind "`" "toggleconsole"
bind "MWHEELUP" "use weapon_hegrenade"
bind "q" "use weapon_flashbang"
bind "\" "use weapon_smokegrenade"
bind "space" "lastinv"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELDOWN" "+jump"
bind "alt" "cl_crosshairscale 1600"
bind "-" "buy weapon_awp"
bind "=" "buy weapon_deagle"
bind "[" "buy weapon_m4a1; buy weapon_ak47"
bind "]" "buy weapon_mp5"
bind "'" "buy weapon_smokegrenade"
bind "," "buy weapon_flashbang"
bind "." "buy vesthelm"
bind "/" "buy weapon_hegrenade"
bind ";" "buy defuser"
bind "RIGHTARROW" "zb_teamcash"
bind "DOWNARROW" "name uniQ`s! cccccLN"
bind "LEFTARROW" "name col1N"

// CL_commands

cl_cmdrate "101"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_interp "0.01"
cl_interpolate "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_predictweapons "1"
cl_pred_optimize "2"
cl_phys_props_max "50"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_smooth "0"
cl_smoothtime "0.01"
cl_updaterate "101"

// Graphics Settings

mat_forcemanagedtextureintohardware "0"
mat_antialias "0"
mat_forceaniso "0"
mat_picmip "1"
mat_hdr_enabled "0"
mat_forcehardwaresync "0"
mat_hdr_level "0"
mat_monitorgamma "1.6"
net_maxfragments "640"
mat_reducefillrate "1"
mat_monitorgamma "1.6"
mat_disable_bloom "1"
mat_hdr_enabled "0"
mat_parallaxmap "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_fastnobump "1"
mat_trilinear "0"
mat_antialias "0"
mat_specular "0"
mat_bumpmap "0"
mat_clipz "1"
mat_vsync "0"
mat_reducefillrate "1"
mat_parallaxmap "0"
mat_filterlightmaps "1"
mat_disable_bloom "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_bloomscale "0"
mat_bumpmap "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_flex "0"
r_lightaverage "1"
r_lod "-1"
r_maxdlights "32"
r_occlusion "1"
r_renderoverlayfragment "0"
r_shadows "1"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_teeth "0"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_waterforceexpensive "0"
r_worldlights "2"
r_worldlightmin "0.0002"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky "0"

// Sound Settings

snd_flushasync
snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2"
hud_centerid "1"
cl_downloadfilter "nosounds"
snd_profile "0"
sv_voiceenable "1"
voice_scale "1"
voice_modenable "0"
voice_enable "1"

// misc

cl_minmodels "1"
cl_min_t "3"
cl_min_ct "4"
col1N is offline   Quote
Old Sat 13th Sep, 23:27   #2
Trance
 
Member since: Dec 2006
Default Re: Enable sprays?

try

r_decals 200; mp_decals 200
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Old Sat 13th Sep, 23:30   #3
col1N
 
Member since: Jul 2007
Default Re: Enable sprays?

Doesnt work :/
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Old Sat 13th Sep, 23:34   #4
hyperzzzzz
Likes capitals
 
Member since: Jan 2007
Default Re: Enable sprays?

by sprays do you mean bullet holes aka what trance_DANCE said or do you mean sprays, i,e paint sprays.

If so I believe sv_pure blocks that bad boy.
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Old Sat 13th Sep, 23:59   #5
col1N
 
Member since: Jul 2007
Default Re: Enable sprays?

paint sprays sry
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Old Sun 14th Sep, 00:23   #6
hyperzzzzz
Likes capitals
 
Member since: Jan 2007
Default Re: Enable sprays?

zblock or sv_pure blocks that, so it depends on the server =]
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Old Sun 14th Sep, 01:19   #7
DarKHearTeD
cnat sepll
 
Member since: May 2006
Default Re: Enable sprays?

sv_pure is on like every server nowadays except the occasional pub, without it you can get some pretty sweet exploits
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Old Sun 14th Sep, 10:44   #8
joozi
 
Member since: Jan 2007
Default Re: Enable sprays?

sv_pure only blocks custom sprays, with mp_decals 200 and r_decals 200 you will be able to see them. to see them the best you can you need to put your texture detail on high
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Old Sun 14th Sep, 12:09   #9
Rastaman-FB
 
Member since: Jun 2005
Default Re: Enable sprays?

if you are playing on public and they look distorted its because of picmip

mat_picmip 0

also as others have said sv_pure blocks sprays
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